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MY NAME IS MAX. ([personal profile] pursuitspecial) wrote2025-03-18 02:58 am
Entry tags:

([community profile] karteria) APPLICATION.




OOC INFORMATION

Name: Priestly
Are you over 18?: Sighs in tired millennial. (Yes.)
Contact: [plurk.com profile] Atompunk / PM / Discord (PM for handle!)
Other characters: n/a
Permissions & opt-out: Permissions & Opt-out




IC INFORMATION

Name: Max Rockatansky
Canon: Mad Max
Age: 37(ish)?
Gender: Male
Species: Human
Appearance: 5'9", short and unevenly shorn brown hair, fit build, blue-gray eyes. Unhinged back tattoo spanning from shoulders to lower back. Scarred and unkempt with few days of stubble, generally always carrying a lot of gear on his person and wearing as much (well-loved and hand-patched) leather as he can manage. Looks like this.
Canon point: Just post-Fury Road.

History:
Abbreviated history here:
CW: torture, animal death, forced marriage

A young police officer for the Main Force Patrol, Max Rockatansky serves as one of Australia's last lines of defense against an increasingly lawless dystopian world. Putting his legendary driving skills to use in pursuit of justice, Max helps protect the innocent by keep marauding biker gangs at bay. Plagued by nightmares and dark thoughts about his use of violence, Max nevertheless maintains his status as the MFP’s finest officer. But when his friend and fellow officer Goose becomes bedridden and disfigured by Toecutter’s gang in an act of retaliation, a terrified Max resigns from his post, taking his family with him to live out a quiet life in the countryside. Stalked by the same gang that killed Goose, Max’s wife and young son are run down and killed in an act of violence that will take Max from badge-wearing lawman to embittered sole survivor. Hellbent on revenge, Max steals the MFP's supercharged prototype cop car, the Pursuit Special, and hunts down every last gang member, leaving the last handcuffed to a burning car with one, awful choice: either saw off his foot to escape the cuffs, or die when the car's gas tank explodes. Driving away before he’s able to see his handiwork, Max leaves, never to return.

In the years that follow, society crumbles. Pandemics, oil wars, and nuclear war eventually turn the earth into a post-apocalyptic landscape - the Wasteland - with remaining souls doing anything and everything to survive.

Three years later, Max, now traveling with a blue heeler simply called Dog, lives out of his Interceptor modified to carry extra fuel. While battling marauding bikers for petrol, Max meets a traveling gyrocopter captain, who leads him to an oil refinery run by peaceful settlers. Where he begins this adventure looking to make a simple trade - his help in exchange for fuel - the ensuing war between the marauding barbarians and the settlers soon draws Max in. Leading a heroic charge into the barbarians, Max loses his dog, his car, and nearly his life while the settlers make a safe getaway.

Fifteen years later, the landscape has changed completely, turning into an endless expanse of featureless desert. A hardened desert wanderer, Max follows a thief to a large settlement called Bartertown. He offers himself as a mercenary to its dominatrix leader, but is soon cast out into the Wasteland when he's unable to hold up his end of the deal. In the desert, Max is rescued by a tribe of lost children, who take to him as a prophesied leader. A long suffering Max eventually helps the children rescue a former Bartertown villain, and battle its leader Aunty Entity in another brutal road war. The children fly safely away in a small aircraft while Max, spared by Entity, must start over once again with little more than his life.

Some time later, Max, in a recovered Interceptor, is run down by War Boys, then captured and taken as a blood donor at the Citadel, a fortress-like settlement ruled by vicious tyrant Immortan Joe. As Max attempts to make his escape, he is brought into a battle between Immortan Joe and his "wives," young women forced to endure life as human livestock, led by defected Citadel commander, Furiosa. When Max convinces the women to return home, the group retake the Citadel in an epic road war that sees Immortan Joe and his army destroyed and disbanded. Having earned one another's respect, Max and Furiosa part ways, Max disappearing into the freed Citadel crowd.

Full wiki history here!

Personality answers:
What would be your character's lowest, darkest moment they've lived through? How did they respond to their troubles and face their demons?
Max's journey has taken him from upstanding police officer to hardened lone wanderer, and it can all be traced directly to one event: the murder of his wife and young son, run down by bikers before his eyes. An already fragile Max is unspooled so completely by this event that in the wake of their deaths, he dedicates himself entirely to the singular focus of extracting revenge. Abandoning all decency, Max steals his police department's last supercharged car, using it to hunt and stalk every member of the biker gang responsible for the crime, recklessly throwing his life, safety, and sanity out the door. When he catches up to the last remaining biker, Max handcuffs the man's ankle to a wrecked vehicle, lights a fire and presents him with a gruesome choice: either saw off his own foot to escape, or allow himself to die when the car's gas tank explodes. But while this is the last act in his planned revenge, Max finds no peace afterwards. Instead, it seems to have added to his emotional turmoil and remade him into something else, transforming Max from decent family man into a withdrawn, callous ghost of his former self.

What is your character most afraid of?
While hanging up his badge to attempt a quiet life in the country, Max admits to his superior officer that he's quitting because he's afraid. The longer he stays, the closer he'll come to the 'terminal crazies,' the criminal biker gangs they fight to keep at bay. After the only important people in his life are taken from him, this fear becomes realized: Max tips over, becoming as lawless and brutal as the criminals he helped put behind bars. But once this transformation has happened, what does a man with nothing, in a world where very little remains, fear above all else? In a word: loss. This fear is so intense that in the nearly two decades that follow, Max has made sure to steer clear of any and all personal connections he could possibly make: no family, no friends, no home, no sentimental belongings. He has no usual haunts, offers nothing for free, and avoids giving his name even to those whose help he seeks. This is a man that's running from himself, from the good person that's still inside, because the good man is the one who failed to protect the people he loved. After all, there's no loss to suffer if a man has nothing left to lose, right?

What is justice to your character? How important is it to them?
At one time, justice, as it's understood in a normal society, meant a lot to Max. A man hardly seeks to become a police officer without that innate desire to see fairness prevail in a world where most polite society is falling apart. It's something that drove him as a younger man with a badge, and while he's long since considered himself a lawman, it's a deep-seated instinct that drives him still. Even as he does his level best to keep everyone and everything at arm's length, when he's presented with the human side of a moral dilemma, where his help can affect real change, Max will often take up that cause as his own. Time and again, Max will see himself risking everything - including his own chances of survival - in order to do what he thinks is right. Often this means risking life and limb, like insisting on taking the most dangerous role in Pappagallo's last stand against Lord Humungus' biker horde, or riding with Furiosa and the wives into Immortan Joe's war parties to retake the Citadel.

Who in your character's canon influenced the most growth in your character? What do they think about this character?
While Max's life has seen plenty come and go, only one person has affected such change in him to have completely rearranged his belief in himself and those around him. By the time he's captured by War Boys and taken to the Citadel in Fury Road, Max has completely lost his way. Like a wounded animal, he's muzzled, untrusting, monosyllabic, and wants nothing more than to be left alone. But once he meets Furiosa, he changes. Despite holding her at gunpoint, Furiosa selflessly demonstrates a deep faith and trust in Max, a choice that he starts to reflect back. Instead of running, he stays: he begins speaking, drives and repairs the war rig, and defends the rescued wives with his life. Inspired by Furiosa's tireless, steadfast pursuit of a better life, Max goes from haunted, hunted drifter to valiant, heroic protector who will do anything to help the women retake their home. And though Max doesn't mourn or become sentimental, he is shaken and deeply affected when Furiosa is critically injured, administering first aid and donating his own blood to save her life. When they part ways, it's with a mutual respect and understanding, Max realigned with the principals that make him the good man he still is inside.

Inventory:
An MFP-issue leather jacket, intact, with lapel pins and bronze badge. Worn by Max as a young man and police officer.
Sawn off Victor Sarasqueta shotgun. Max's preferred weapon of choice.
2 Polaroid photos: one of his wife and son, the other of friend and fellow MFP officer Jim Goose. Once left with the leader of the biker gang as a threat.
A music box that plays Happy Birthday when wound. Found during his travels and given to a young boy.

Powers/Abilities:
Expert tactical driver: Max's driving skills are legendary, able to operate and handle any kind of moving vehicle aggressively, with a particular penchant for powerful cars.
Hardened survivalist: 15+ years of surviving in the harsh landscape of a hellish post-apocalyptic Australia.
Weapons expert: Guns, knives, fists, vehicles, improvised weapons, the environment, you name it. If he can hurt you with it, he will use it.
Expert marksman: He's a pretty good shot at close or long range.
Vehicle and machine mechanic: Has repaired, kept up, and completely rebuilt his own car countless times over nearly two decades. He can seemingly operate and fix almost any kind of vehicle or firearm and is able to create and arm improvised explosive devices.
Skilled fighter: Tends to come up with sound plans in advance or on the fly. And tends to win fights, too.
Physically tough: Max has withstood countless car crashes, beat downs, and near death experiences, and even if he walks away with injuries, he always, always keeps going.

Samples:
Goals: I'm joining this game for a few reasons. First, that if someone said "hey there's this sex friendly monster transformation body horror art deco game set in the nebulous post-apocalypse" I'd be like damn, who the hell reached into my mind and incorporated all my favorite things into one game? Cause that's what it felt like when I saw this game advertised. Second, that the idea of this character in this setting with this natural soul sprang immediately to mind, fully formed: Max, a lone wolf, whose survival philosophy hinges on extreme social and physical isolation, must learn that like wolves, he too is a pack animal who will thrive in a community. Thus, boom: wolf monster. And third, well. I'm not gonna lie to you guys. I love monsters. I love transformations. Mechanics to develop and encourage and foster monsterfucking? I mean. I've hit the jackpot.
Soul Choice: Carnivora - wolf