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  <id>tag:dreamwidth.org,2024-05-27:4184752</id>
  <title>you're a scavenger, max.</title>
  <subtitle>you live off the corpse of the old world.</subtitle>
  <author>
    <name>MY NAME IS MAX.</name>
  </author>
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  <updated>2026-04-07T04:55:37Z</updated>
  <dw:journal username="pursuitspecial" type="personal"/>
  <entry>
    <id>tag:dreamwidth.org,2024-05-27:4184752:5759</id>
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    <title>thediadem. INBOX.</title>
    <published>2026-04-06T23:39:31Z</published>
    <updated>2026-04-07T04:55:37Z</updated>
    <category term="diadem"/>
    <dw:security>public</dw:security>
    <dw:reply-count>0</dw:reply-count>
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&lt;div style="display:flex; flex-wrap:wrap; justify-content:end; align-items:center; padding:5px;margin-bottom:-15px;"&gt;&lt;img src="https://thediadem.dreamwidth.org/file/9399.png" width="18px"&gt; &lt;img src="https://thediadem.dreamwidth.org/file/8992.png" width="18px"&gt;
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503 - 3345

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Voice — Text — Other

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"Mm. Leave your message now." &lt;i&gt;( click. )&lt;/i&gt;&lt;br /&gt;

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&lt;a href="https://thediadem.dreamwidth.org/4784.html" style="color:#d6bfa8; text-decoration:none;"&gt;Code Source&lt;/a&gt;
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&lt;br /&gt;&lt;br /&gt;&lt;img src="https://www.dreamwidth.org/tools/commentcount?user=pursuitspecial&amp;ditemid=5759" width="30" height="12" alt="comment count unavailable" style="vertical-align: middle;"/&gt; comments</content>
  </entry>
  <entry>
    <id>tag:dreamwidth.org,2024-05-27:4184752:5600</id>
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    <title>thediadem. APPLICATION.</title>
    <published>2026-02-02T05:58:22Z</published>
    <updated>2026-04-04T09:08:59Z</updated>
    <dw:security>public</dw:security>
    <dw:reply-count>0</dw:reply-count>
    <content type="html">&lt;br /&gt;&lt;span style="font-family: arial, sans serif;font-size:20px;color: #514060;font-weight:bold; text-transform: uppercase;text-decoration: underline; text-decoration-color: #A78397;text-decoration-thickness: 2px;text-underline-offset: 5px;"&gt;Player Information&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Player:&lt;/b&gt; Priestly&lt;br /&gt;&lt;b&gt;Contact:&lt;/b&gt; &lt;a href="https://www.dreamwidth.org/inbox/compose?user=pursuitspecial"&gt;PM&lt;/a&gt; | ask for discord | &lt;a href="https://www.plurk.com/Atompunk"&gt;plurk&lt;/a&gt; pp by request&lt;br /&gt;&lt;b&gt;Invitation:&lt;/b&gt; rana&lt;br /&gt;&lt;b&gt;Are you over 18?:&lt;/b&gt; Slowly and sadly pulls out my ID card... (Yes!)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial, sans serif;font-size:20px;color: #514060;font-weight:bold; text-transform: uppercase;text-decoration: underline; text-decoration-color: #A78397;text-decoration-thickness: 2px;text-underline-offset: 5px;"&gt;Character Information&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Character:&lt;/b&gt; Max Rockatansky&lt;br /&gt;&lt;b&gt;Canon:&lt;/b&gt; &lt;i&gt;Mad Max&lt;/i&gt;, taken from just before the end of &lt;i&gt;Fury Road.&lt;/i&gt;&lt;br /&gt;&lt;b&gt;Age:&lt;/b&gt; Mid-30s&lt;br /&gt;&lt;b&gt;History:&lt;/b&gt; &lt;details&gt;&lt;summary&gt;Abbreviated-ish history: [click to view]&lt;/summary&gt;&lt;blockquote&gt;&lt;i&gt;CW: animal death, torture, forced marriage&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;A young police officer for the Main Force Patrol, Max Rockatansky serves as one of Australia’s last lines of defense against an increasingly lawless dystopian world. Putting his legendary driving skills to use in pursuit of justice, Max helps protect the innocent by keep marauding biker gangs at bay. Plagued by nightmares and dark thoughts about his use of violence, Max nevertheless maintains his status as the MFP’s finest officer. But when his friend and fellow officer Goose becomes bedridden and disfigured by Toecutter’s gang in an act of retaliation, a terrified Max resigns from his post, taking his family with him to live out a quiet life in the countryside. Stalked by the same gang that killed Goose, Max’s wife and young son are run down and killed in an act of violence that will take Max from badge-wearing lawman to embittered sole survivor. Hellbent on revenge, Max steals the MFP’s supercharged prototype cop car, the Pursuit Special, and hunts down every last gang member, leaving the last handcuffed to a burning car with one, awful choice: either saw off his foot to escape the cuffs, or die when the car’s gas tank explodes. Driving away before he’s able to see his handiwork, Max leaves, never to return.&lt;br /&gt;&lt;br /&gt;In the years that follow, society crumbles. Pandemics, oil wars, and nuclear war eventually turn the earth into a post-apocalyptic landscape - the Wasteland - with remaining souls doing anything and everything to survive. &lt;br /&gt;&lt;br /&gt;Three years later, Max, now traveling with a blue heeler simply called Dog, lives out of his Interceptor modified to carry extra fuel. While battling feral bikers for petrol, Max meets a traveling gyrocopter captain who leads him to an oil refinery run by peaceful settlers. Where he begins this adventure looking to make a simple trade - his help in exchange for fuel - the ensuing war between the marauding barbarians and the settlers soon draws Max in. Leading a heroic charge into the barbarians, Max loses his dog, his car, and nearly his life while the settlers make a safe getaway.&lt;br /&gt;&lt;br /&gt;Fifteen years later, the landscape has changed completely, turning into an endless expanse of featureless desert. A hardened desert wanderer, Max follows a thief to a large settlement called Bartertown. He offers himself as a mercenary to its dominatrix leader, but is soon cast out into the Wasteland when he’s unable to hold up his end of the deal. In the desert, Max is rescued by a tribe of lost children, who take to him as a prophesied leader. A long suffering Max eventually helps the children rescue a former Bartertown villain, and battle its leader Aunty Entity in another brutal road war. The children fly safely away in a small aircraft while Max, spared by Entity, must start over once again with little more than his life.&lt;br /&gt;&lt;br /&gt;Some time later, Max, in a recovered Interceptor, is run down by car-obsessed warriors, the War Boys, then captured and taken as a blood donor at the Citadel, a fortress-like settlement where the War Boys are ruled by vicious tyrant Immortan Joe. As Max attempts to make his escape, he is brought into a battle between Immortan Joe and his “wives,” young women forced to endure life as human livestock, led by defected Citadel commander, Furiosa. When Max convinces the women to return home, the group retake the Citadel in an epic road war that sees Immortan Joe and his army destroyed and disbanded. Having earned one another’s respect, Max and Furiosa part ways, Max disappearing into the freed Citadel crowd.&lt;/blockquote&gt;&lt;/details&gt;&lt;br /&gt;► &lt;a href="https://madmax.fandom.com/wiki/Max_Rockatansky#Biography"&gt;Full wiki history here!&lt;/a&gt;&lt;br /&gt;&lt;b&gt;Possessions:&lt;/b&gt;&lt;blockquote&gt;► &lt;b&gt;MFP-issue road leathers:&lt;/b&gt; first, a &lt;b&gt;leather jacket&lt;/b&gt;, once used by Max as a police officer, but now worn, discolored, missing a sleeve, and repaired and re-repaired beyond recognition; second, &lt;b&gt;motorcycle leather pants&lt;/b&gt;, similarly worn and loved, and modified with a knee brace crafted from car parts and scrap metal.&lt;br /&gt;► &lt;b&gt;M83 battle jacket&lt;/b&gt;: taken from an Imperator in the last battle with Immortan Joe's army, it's a South African military vest and pack modified with pouches and carrying &lt;b&gt;nebulizing tubing&lt;/b&gt; meant for donating blood.&lt;/blockquote&gt;&lt;b&gt;Weapon:&lt;/b&gt; &lt;blockquote&gt;► &lt;b&gt;Sawn off Victor Sarasqueta shotgun&lt;/b&gt;. Max's preferred weapon of choice.&lt;/blockquote&gt;&lt;b&gt;Powers/Abilities:&lt;/b&gt; &lt;blockquote&gt;► &lt;b&gt;Expert tactical driver&lt;/b&gt;: Max's driving skills are legendary, enough that stories of his abilities echo across the Wasteland. He's able to operate and handle any kind of moving vehicle aggressively, with a particular penchant for powerful cars.&lt;br /&gt;► &lt;b&gt;Hardened survivalist&lt;/b&gt;: 15+ years of surviving in the harsh landscape of a hellish post-apocalyptic Australia.&lt;br /&gt;► &lt;b&gt;Weapons expert&lt;/b&gt;: Guns, knives, fists, vehicles, improvised weapons, the environment, you name it. If he can hurt you with it, he will use it.&lt;br /&gt;► &lt;b&gt;Expert marksman&lt;/b&gt;: He's a pretty good shot at close or long range.&lt;br /&gt;► &lt;b&gt;Vehicle and machine mechanic&lt;/b&gt;: Has repaired, kept up, and completely rebuilt his own car countless times over nearly two decades. He can seemingly operate and fix almost any kind of vehicle or firearm and is able to create and arm improvised explosive devices.&lt;br /&gt;► &lt;b&gt;Skilled fighter&lt;/b&gt;: Tends to come up with sound plans in advance or on the fly. And tends to win fights, too.&lt;br /&gt;► &lt;b&gt;Physically tough&lt;/b&gt;: Max has withstood countless car crashes, beat downs, and near death experiences, and even if he walks away with injuries, he always, always keeps going.&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial, sans serif;font-size:20px;color: #514060;font-weight:bold; text-transform: uppercase;text-decoration: underline; text-decoration-color: #A78397;text-decoration-thickness: 2px;text-underline-offset: 5px;"&gt;Application Questions&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Who is the most important person in their life and why? What might be different if this person hadn't been around?&lt;/b&gt;&lt;br /&gt;If asked, Max would say there &lt;i&gt;are&lt;/i&gt; no important people in his life. And that's entirely by design, a defensive survival technique adopted in the wake of having people he cared about taken before his eyes, crafting him into the ultimate lone survivor archetype. Like the television cowboys of the 1950s, Max wanders everywhere like a drifter, aloof and unattached, tending to only his own business until a righteous cause inevitably garners his attention. At one time, he was a young man with a family and friends, a career and a home on the beach. But when all is stripped from him through violent means, Max forcefully detaches himself from all aspects of that life, adopting the creed to survive by any means necessary. &lt;br /&gt;&lt;br /&gt;And to Max, survival alone &lt;i&gt;is&lt;/i&gt; necessary. &lt;br /&gt;&lt;br /&gt;But in reality, outside of the walls of his mind, an argument could be made for a few leading figures in Max's life. Most significant: his wife Jessie, for demonstrating a loving acceptance of the person he really is. Most impactful: Toecutter, leader of the gang of bikers, for being the catalyst that turned Max from family man into the vengeful dealer of justice. Most transformative: Furiosa, fellow warrior and survivor, for handing back his sense of humanity, and showing him another way is possible. Any and all could make a rightful claim for the dubious honor of the most important person in Max's life, even if Max himself would be loathe to admit to it.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Is there an event in your character's life that they'd do differently? How so and why?&lt;/b&gt;&lt;br /&gt;For a man who is a living, breathing incarnation of regret - such that his misgivings have taken the form of angry voices and apparitions of those he let die - there is one that rises above the others. As a father, husband, and policeman, the younger, shiner version of Max was laden with responsibilities. But while he was able to put his career aside and quit his dangerous job in order to care for his wife and son, he could not keep his promise. While working on repairing the family van, Max's wife Jess was pursued by marauding bikers and violently run down while carrying their baby son in her arms.&lt;br /&gt;&lt;br /&gt;Failing his family is Max's original sin, and if there's anything he could do over, it'd be that.&lt;br /&gt;&lt;br /&gt;But what could he have done? Quit the Main Force Patrol earlier, against his captain's pleas? Taken the bikers' leader out first, and give into his darkest urges? Not gotten married in the first place? Max is a man who has in all likelihood considered every possibility and then some - another means to torture himself, to twist himself further into the kind of person that survives all on his own, with nothing but a shotgun and a tank of petrol. &lt;br /&gt;&lt;br /&gt;After all, a man who allowed his family to be killed in front of him doesn't deserve anything more than a life of loneliness.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;What's the greatest challenge you foresee your character facing in the setting? How might this impact their ability to adapt and in what ways will they confront this challenge?&lt;/b&gt;&lt;br /&gt;On the one hand, the Diadem is a place of plenty: no reason to starve, to die of thirst, of exposure, or succumb to a seemingly harmless wound that steadily grows into fevers and infection. But on the other, there are &lt;i&gt;people&lt;/i&gt;. So many people, living and &lt;i&gt;working&lt;/i&gt; again, in close quarters, with the kind of routine and safety and civility Max hasn't seen in almost 20 years. It'll take an adjustment to pull his punches, to work within the boundaries of a system he doesn't know, even if the Wasteland he comes from is, in itself, a hodgepodge of all kinds of societies with their own rules. But even if and when he learns to squeeze between the confines of 'proper' society, there's the pesky matter of his personality.&lt;br /&gt;&lt;br /&gt;Because the Wasteland, it does things to a person. It can turn a cocky, scrappy young man into a raging feral, a distant, hardheaded fool. He is uncivilized, largely self-serving, deeply traumatized, and slow to trust. On top of everything, he's as taciturn and nonverbal as they come, hardly speaking but for a handful of lines in any of the films where he is the central character. This is a unique challenge as a writer, to try and adapt the character into scenarios where he will have to communicate with characters who on the whole won't have an understanding of his intentions. But in character, it provides an immense hurdle to  try and work with folks of all kinds, to all ends that aren't as straightforward as 'survive the Thunderdome and win back your car and camels that we've taken for ourselves.' He'll have trouble believing people, letting down his guard, and trusting things will end up the way they ought to. He will avoid making friends and connections, though some creative writing liberties must be taken in order to become a fun and fair participant in a game like this one.&lt;br /&gt;&lt;br /&gt;At the end of the day, Max will adapt, because that's what Max has always done. Even if the adaptations go against the core principals he's come to embrace, he will change because he has to. And if he can do it while keeping most everyone at arm's length, all the better.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;What's the easiest thing you foresee your character adapting to in the setting?&lt;/b&gt;&lt;br /&gt;The other side of the coin is that the most difficult aspect of the setting for most is going to be where Max excels. Hardened over 15 years of surviving in post-apocalyptic 1980s Australia means Max is going to find the lack of some modern resources in an otherwise functional semi-futuristic setting a breeze. No running water suddenly? No worries, he's been stockpiling. The gate's down, looters are in? Don't even trip, he got weapons and hypervigilance on lock. The Diadem is post-apocalyptic-ing on EZ mode for Max, most especially where the setting has made cars and vehicles a necessity. As an expert in making the car go brrr with the barest of supplies, Max is going to find the accumulation of car bodies and parts at the Scrapyard an absolute treasure trove -- not to mention all those many people in various strongholds that probably have too many resources than they need.&lt;br /&gt;&lt;br /&gt;Not that Max is too into theft and robbery unless well and truly necessary. Mostly. But one never knows, do they? When push comes to shove, Max will take what he needs by any means necessary.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial, sans serif;font-size:20px;color: #514060;font-weight:bold; text-transform: uppercase;text-decoration: underline; text-decoration-color: #A78397;text-decoration-thickness: 2px;text-underline-offset: 5px;"&gt;Samples&lt;/span&gt; &lt;br /&gt;&lt;br /&gt;► &lt;a href="https://diademooc.dreamwidth.org/7610.html?thread=5931450#cmt5931450"&gt;Diadem Jan '26 TDM toplevel&lt;/a&gt;: hey, is that... the Thunderdome?&lt;br /&gt;► &lt;a href="https://singillatim.dreamwidth.org/54332.html?thread=10116156#cmt10116156"&gt;singillatim action scene&lt;/a&gt;: 3 weirdos fight a bear in the woods&lt;br /&gt;► &lt;a href="https://furyroads.dreamwidth.org/1185.html?thread=17057#cmt17057"&gt;AU PSL with Furiosa&lt;/a&gt;: the compulsory Pacific Rim edition (this is largely unimportant) where they're Drift-compatible, dating, and super fuckin' messy about it&lt;br /&gt;&lt;br /&gt;&lt;img src="https://www.dreamwidth.org/tools/commentcount?user=pursuitspecial&amp;ditemid=5600" width="30" height="12" alt="comment count unavailable" style="vertical-align: middle;"/&gt; comments</content>
  </entry>
  <entry>
    <id>tag:dreamwidth.org,2024-05-27:4184752:3024</id>
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    <title>(karteria) APPLICATION.</title>
    <published>2025-03-18T10:00:49Z</published>
    <updated>2025-04-01T10:47:14Z</updated>
    <category term="karteria"/>
    <dw:security>public</dw:security>
    <dw:reply-count>0</dw:reply-count>
    <content type="html">&lt;br /&gt;&lt;div style="width:100%;display:grid;grid-template-columns:1fr;grid-template-rows:10px 12px;"&gt;&lt;br /&gt;&lt;div style="grid-column-start:1;grid-column-end:2;grid-row-start:2;grid-row-end:3;clip-path: polygon(2% 0, 100% 0%, 98% 100%, 0% 100%);background:#f6ddbe"&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="box-sizing:border-box;transform:rotate(0deg);grid-column-start:1;grid-column-end:2;grid-row-start:1;grid-row-end:3;padding-left:20px;font-size:25px;line-height:.8;font-weight:bold;font-style:italic;text-shadow:1px 1px 0 #d6b489, 2px 2px 0 #d6b489;color:#604933"&gt;OOC INFORMATION&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;&lt;b&gt;Name:&lt;/b&gt; Priestly&lt;br /&gt;&lt;b&gt;Are you over 18?:&lt;/b&gt; Sighs in tired millennial. (Yes.)&lt;br /&gt;&lt;b&gt;Contact:&lt;/b&gt; &lt;span style='white-space: nowrap;'&gt;&lt;a href='http://plurk.com/Atompunk'&gt;&lt;img src='https://plurk.com/favicon.ico' alt='[plurk.com profile] ' style='vertical-align: text-bottom; border: 0; padding-right: 1px;' width='16' height='16'/&gt;&lt;/a&gt;&lt;a href='http://plurk.com/Atompunk'&gt;&lt;b&gt;Atompunk&lt;/b&gt;&lt;/a&gt;&lt;/span&gt; / &lt;a href="https://www.dreamwidth.org/inbox/compose?user=pursuitspecial"&gt;PM&lt;/a&gt; / Discord (PM for handle!)&lt;br /&gt;&lt;b&gt;Other characters:&lt;/b&gt; n/a&lt;br /&gt;&lt;b&gt;Permissions &amp; opt-out:&lt;/b&gt; &lt;a href="https://pursuitspecial.dreamwidth.org/2266.html"&gt;Permissions&lt;/a&gt; &amp; &lt;a href="https://pursuitspecial.dreamwidth.org/3409.html"&gt;Opt-out&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="width:100%;display:grid;grid-template-columns:1fr;grid-template-rows:10px 12px;"&gt;&lt;br /&gt;&lt;div style="grid-column-start:1;grid-column-end:2;grid-row-start:2;grid-row-end:3;clip-path: polygon(2% 0, 100% 0%, 98% 100%, 0% 100%);background:#f6ddbe"&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="box-sizing:border-box;transform:rotate(0deg);grid-column-start:1;grid-column-end:2;grid-row-start:1;grid-row-end:3;padding-left:20px;font-size:25px;line-height:.8;font-weight:bold;font-style:italic;text-shadow:1px 1px 0 #d6b489, 2px 2px 0 #d6b489;color:#604933"&gt;IC INFORMATION&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;&lt;b&gt;Name:&lt;/b&gt; Max Rockatansky&lt;br /&gt;&lt;b&gt;Canon:&lt;/b&gt; Mad Max&lt;br /&gt;&lt;b&gt;Age:&lt;/b&gt; 37(ish)?&lt;br /&gt;&lt;b&gt;Gender:&lt;/b&gt; Male&lt;br /&gt;&lt;b&gt;Species:&lt;/b&gt; Human&lt;br /&gt;&lt;b&gt;Appearance:&lt;/b&gt; 5'9", short and unevenly shorn brown hair, fit build, blue-gray eyes. Unhinged back tattoo spanning from shoulders to lower back. Scarred and unkempt with few days of stubble, generally always carrying a lot of gear on his person and wearing as much (well-loved and hand-patched) leather as he can manage. Looks &lt;a href="https://imgur.com/a/mMZAyp6"&gt;like this&lt;/a&gt;.&lt;br /&gt;&lt;b&gt;Canon point:&lt;/b&gt; Just post-&lt;i&gt;Fury Road&lt;/i&gt;.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;History:&lt;/b&gt; &lt;details&gt;&lt;summary&gt;&lt;u&gt;Abbreviated history here:&lt;/u&gt;&lt;/summary&gt;&lt;blockquote&gt;&lt;i&gt;CW: torture, animal death, forced marriage&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;A young police officer for the Main Force Patrol, Max Rockatansky serves as one of Australia's last lines of defense against an increasingly lawless dystopian world. Putting his legendary driving skills to use in pursuit of justice, Max helps protect the innocent by keep marauding biker gangs at bay. Plagued by nightmares and dark thoughts about his use of violence, Max nevertheless maintains his status as the MFP’s finest officer. But when his friend and fellow officer Goose becomes bedridden and disfigured by Toecutter’s gang in an act of retaliation, a terrified Max resigns from his post, taking his family with him to live out a quiet life in the countryside. Stalked by the same gang that killed Goose, Max’s wife and young son are run down and killed in an act of violence that will take Max from badge-wearing lawman to embittered sole survivor. Hellbent on revenge, Max steals the MFP's supercharged prototype cop car, the Pursuit Special, and hunts down every last gang member, leaving the last handcuffed to a burning car with one, awful choice: either saw off his foot to escape the cuffs, or die when the car's gas tank explodes. Driving away before he’s able to see his handiwork, Max leaves, never to return.&lt;br /&gt;&lt;br /&gt;In the years that follow, society crumbles. Pandemics, oil wars, and nuclear war eventually turn the earth into a post-apocalyptic landscape - the Wasteland - with remaining souls doing anything and everything to survive. &lt;br /&gt;&lt;br /&gt;Three years later, Max, now traveling with a blue heeler simply called Dog, lives out of his Interceptor modified to carry extra fuel. While battling marauding bikers for petrol, Max meets a traveling gyrocopter captain, who leads him to an oil refinery run by peaceful settlers. Where he begins this adventure looking to make a simple trade - his help in exchange for fuel - the ensuing war between the marauding barbarians and the settlers soon draws Max in. Leading a heroic charge into the barbarians, Max loses his dog, his car, and nearly his life while the settlers make a safe getaway.&lt;br /&gt;&lt;br /&gt;Fifteen years later, the landscape has changed completely, turning into an endless expanse of featureless desert. A hardened desert wanderer, Max follows a thief to a large settlement called Bartertown. He offers himself as a mercenary to its dominatrix leader, but is soon cast out into the Wasteland when he's unable to hold up his end of the deal. In the desert, Max is rescued by a tribe of lost children, who take to him as a prophesied leader. A long suffering Max eventually helps the children rescue a former Bartertown villain, and battle its leader Aunty Entity in another brutal road war. The children fly safely away in a small aircraft while Max, spared by Entity, must start over once again with little more than his life.&lt;br /&gt;&lt;br /&gt;Some time later, Max, in a recovered Interceptor, is run down by War Boys, then captured and taken as a blood donor at the Citadel, a fortress-like settlement ruled by vicious tyrant Immortan Joe. As Max attempts to make his escape, he is brought into a battle between Immortan Joe and his "wives," young women forced to endure life as human livestock, led by defected Citadel commander, Furiosa. When Max convinces the women to return home, the group retake the Citadel in an epic road war that sees Immortan Joe and his army destroyed and disbanded. Having earned one another's respect, Max and Furiosa part ways, Max disappearing into the freed Citadel crowd.&lt;/blockquote&gt;&lt;/details&gt;&lt;br /&gt;► &lt;a href="https://madmax.fandom.com/wiki/Max_Rockatansky#Biography"&gt;Full wiki history here!&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Personality answers:&lt;/b&gt; &lt;blockquote&gt;&amp;bull; &lt;b&gt;What would be your character's lowest, darkest moment they've lived through? How did they respond to their troubles and face their demons?&lt;/b&gt;&lt;br /&gt;Max's journey has taken him from upstanding police officer to hardened lone wanderer, and it can all be traced directly to one event: the murder of his wife and young son, run down by bikers before his eyes. An already fragile Max is unspooled so completely by this event that in the wake of their deaths, he dedicates himself entirely to the singular focus of extracting revenge. Abandoning all decency, Max steals his police department's last supercharged car, using it to hunt and stalk every member of the biker gang responsible for the crime, recklessly throwing his life, safety, and sanity out the door. When he catches up to the last remaining biker, Max handcuffs the man's ankle to a wrecked vehicle, lights a fire and presents him with a gruesome choice: either saw off his own foot to escape, or allow himself to die when the car's gas tank explodes. But while this is the last act in his planned revenge, Max finds no peace afterwards. Instead, it seems to have added to his emotional turmoil and remade him into something else, transforming Max from decent family man into a withdrawn, callous ghost of his former self.&lt;br /&gt;&lt;br /&gt;&amp;bull; &lt;b&gt;What is your character most afraid of?&lt;/b&gt;&lt;br /&gt;While hanging up his badge to attempt a quiet life in the country, Max admits to his superior officer that he's quitting because he's afraid. The longer he stays, the closer he'll come to the 'terminal crazies,' the criminal biker gangs they fight to keep at bay. After the only important people in his life are taken from him, this fear becomes realized: Max tips over, becoming as lawless and brutal as the criminals he helped put behind bars. But once this transformation has happened, what does a man with nothing, in a world where very little remains, fear above all else? In a word: loss. This fear is so intense that in the nearly two decades that follow, Max has made sure to steer clear of any and all personal connections he could possibly make: no family, no friends, no home, no sentimental belongings. He has no usual haunts, offers nothing for free, and avoids giving his name even to those whose help he seeks. This is a man that's running from himself, from the good person that's still inside, because the good man is the one who failed to protect the people he loved. After all, there's no loss to suffer if a man has nothing left to lose, right?&lt;br /&gt;&lt;br /&gt;&amp;bull; &lt;b&gt;What is justice to your character? How important is it to them?&lt;/b&gt;&lt;br /&gt;At one time, justice, as it's understood in a normal society, meant a lot to Max. A man hardly seeks to become a police officer without that innate desire to see fairness prevail in a world where most polite society is falling apart. It's something that drove him as a younger man with a badge, and while he's long since considered himself a lawman, it's a deep-seated instinct that drives him still. Even as he does his level best to keep everyone and everything at arm's length, when he's presented with the human side of a moral dilemma, where his help can affect real change, Max will often take up that cause as his own. Time and again, Max will see himself risking everything - including his own chances of survival - in order to do what he thinks is right. Often this means risking life and limb, like insisting on taking the most dangerous role in Pappagallo's last stand against Lord Humungus' biker horde, or riding with Furiosa and the wives into Immortan Joe's war parties to retake the Citadel. &lt;br /&gt;&lt;br /&gt;&amp;bull; &lt;b&gt;Who in your character's canon influenced the most growth in your character? What do they think about this character?&lt;/b&gt;&lt;br /&gt;While Max's life has seen plenty come and go, only one person has affected such change in him to have completely rearranged his belief in himself and those around him. By the time he's captured by War Boys and taken to the Citadel in &lt;i&gt;Fury Road&lt;/i&gt;, Max has completely lost his way. Like a wounded animal, he's muzzled, untrusting, monosyllabic, and wants nothing more than to be left alone. But once he meets Furiosa, he changes. Despite holding her at gunpoint, Furiosa selflessly demonstrates a deep faith and trust in Max, a choice that he starts to reflect back. Instead of running, he stays: he begins speaking, drives and repairs the war rig, and defends the rescued wives with his life. Inspired by Furiosa's tireless, steadfast pursuit of a better life, Max goes from haunted, hunted drifter to valiant, heroic protector who will do anything to help the women retake their home. And though Max doesn't mourn or become sentimental, he is shaken and deeply affected when Furiosa is critically injured, administering first aid and donating his own blood to save her life. When they part ways, it's with a mutual respect and understanding, Max realigned with the principals that make him the good man he still is inside.&lt;/blockquote&gt;&lt;br /&gt;&lt;b&gt;Inventory:&lt;/b&gt; &lt;blockquote&gt;&amp;bull; &lt;b&gt;An MFP-issue leather jacket, intact, with lapel pins and bronze badge.&lt;/b&gt; Worn by Max as a young man and police officer.&lt;br /&gt;&amp;bull; &lt;b&gt;Sawn off Victor Sarasqueta shotgun.&lt;/b&gt; Max's preferred weapon of choice.&lt;br /&gt;&amp;bull; &lt;b&gt;2 Polaroid photos: one of his wife and son, the other of friend and fellow MFP officer Jim Goose.&lt;/b&gt; Once left with the leader of the biker gang as a threat.&lt;br /&gt;&amp;bull; &lt;b&gt;A music box that plays Happy Birthday when wound.&lt;/b&gt; Found during his travels and given to a young boy.&lt;/blockquote&gt;&lt;br /&gt;&lt;b&gt;Powers/Abilities:&lt;/b&gt; &lt;blockquote&gt;&amp;bull; &lt;b&gt;Expert tactical driver:&lt;/b&gt; Max's driving skills are legendary, able to operate and handle any kind of moving vehicle aggressively, with a particular penchant for powerful cars.&lt;br /&gt;&amp;bull; &lt;b&gt;Hardened survivalist:&lt;/b&gt; 15+ years of surviving in the harsh landscape of a hellish post-apocalyptic Australia.&lt;br /&gt;&amp;bull; &lt;b&gt;Weapons expert:&lt;/b&gt; Guns, knives, fists, vehicles, improvised weapons, the environment, you name it. If he can hurt you with it, he will use it.&lt;br /&gt;&amp;bull; &lt;b&gt;Expert marksman:&lt;/b&gt; He's a pretty good shot at close or long range. &lt;br /&gt;&amp;bull; &lt;b&gt;Vehicle and machine mechanic:&lt;/b&gt; Has repaired, kept up, and completely rebuilt his own car countless times over nearly two decades. He can seemingly operate and fix almost any kind of vehicle or firearm and is able to create and arm improvised explosive devices.&lt;br /&gt;&amp;bull; &lt;b&gt;Skilled fighter:&lt;/b&gt; Tends to come up with sound plans in advance or on the fly. And tends to win fights, too.&lt;br /&gt;&amp;bull; &lt;b&gt;Physically tough:&lt;/b&gt; Max has withstood countless car crashes, beat downs, and near death experiences, and even if he walks away with injuries, he always, &lt;i&gt;always&lt;/i&gt; keeps going.&lt;/blockquote&gt;&lt;br /&gt;&lt;b&gt;Samples:&lt;/b&gt; &lt;br /&gt;&lt;b&gt;Goals:&lt;/b&gt; I'm joining this game for a few reasons. First, that if someone said "hey there's this sex friendly monster transformation body horror art deco game set in the nebulous post-apocalypse" I'd be like damn, who the hell reached into my mind and incorporated all my favorite things into one game? Cause that's what it felt like when I saw this game advertised. Second, that the idea of this character in this setting with this natural soul sprang immediately to mind, fully formed: Max, a lone wolf, whose survival philosophy hinges on extreme social and physical isolation, must learn that like wolves, he too is a pack animal who will thrive in a community. Thus, boom: wolf monster. And third, well. I'm not gonna lie to you guys. I love monsters. I love transformations. Mechanics to develop and encourage and foster monsterfucking? I mean. I've hit the jackpot.&lt;br /&gt;&lt;b&gt;Soul Choice:&lt;/b&gt; Carnivora - wolf&lt;br /&gt;&lt;br /&gt;&lt;img src="https://www.dreamwidth.org/tools/commentcount?user=pursuitspecial&amp;ditemid=3024" width="30" height="12" alt="comment count unavailable" style="vertical-align: middle;"/&gt; comments</content>
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    <id>tag:dreamwidth.org,2024-05-27:4184752:2266</id>
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    <title>GAME PERMISSIONS &amp; INFO.</title>
    <published>2025-01-22T11:25:53Z</published>
    <updated>2025-04-30T08:49:16Z</updated>
    <category term="diadem"/>
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    <content type="html">&lt;center&gt;&lt;img src="https://pursuitspecial.dreamwidth.org/file/455.jpg" width="650px"&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class="cut-wrapper"&gt;&lt;span style="display: none;" id="span-cuttag___1" class="cuttag"&gt;&lt;/span&gt;&lt;b class="cut-open"&gt;(&amp;nbsp;&lt;/b&gt;&lt;b class="cut-text"&gt;&lt;a href="https://pursuitspecial.dreamwidth.org/2266.html#cutid1"&gt;I AM THE ONE WHO RUNS FROM BOTH THE LIVING AND THE DEAD.&lt;/a&gt;&lt;/b&gt;&lt;b class="cut-close"&gt;&amp;nbsp;)&lt;/b&gt;&lt;/span&gt;&lt;div style="display: none;" id="div-cuttag___1" aria-live="assertive"&gt;&lt;/div&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="https://www.dreamwidth.org/tools/commentcount?user=pursuitspecial&amp;ditemid=2266" width="30" height="12" alt="comment count unavailable" style="vertical-align: middle;"/&gt; comments</content>
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    <id>tag:dreamwidth.org,2024-05-27:4184752:1942</id>
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    <title>(singillatim) APPLICATION.</title>
    <published>2025-01-19T10:58:58Z</published>
    <updated>2025-03-25T09:53:18Z</updated>
    <category term="singillatim"/>
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    <content type="html">&lt;big&gt;&lt;b&gt;PLAYER INFO&lt;/b&gt;&lt;/big&gt;&lt;br /&gt;&lt;hr&gt;&lt;br /&gt;&lt;b&gt;• Player Name:&lt;/b&gt; Priestly&lt;br /&gt;&lt;b&gt;• Player Contact:&lt;/b&gt; &lt;span style='white-space: nowrap;'&gt;&lt;a href='http://plurk.com/Atompunk'&gt;&lt;img src='https://plurk.com/favicon.ico' alt='[plurk.com profile] ' style='vertical-align: text-bottom; border: 0; padding-right: 1px;' width='16' height='16'/&gt;&lt;/a&gt;&lt;a href='http://plurk.com/Atompunk'&gt;&lt;b&gt;Atompunk&lt;/b&gt;&lt;/a&gt;&lt;/span&gt; / &lt;a href="https://www.dreamwidth.org/inbox/compose?user=pursuitspecial"&gt;PM&lt;/a&gt; / Discord (PM for handle!)&lt;br /&gt;&lt;b&gt;• Player Age:&lt;/b&gt; Very over 18! 👍&lt;br /&gt;&lt;b&gt;• Permissions:&lt;/b&gt; &lt;a href="https://pursuitspecial.dreamwidth.org/2266.html"&gt;Game-specific permissions found here&lt;/a&gt;!&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;big&gt;&lt;b&gt;CHARACTER INFO&lt;/b&gt;&lt;/big&gt;&lt;br /&gt;&lt;hr&gt;&lt;br /&gt;&lt;b&gt;• Character Name:&lt;/b&gt; Max Rockatansky&lt;br /&gt;&lt;b&gt;• Character Age:&lt;/b&gt; Mid to late 30s&lt;br /&gt;&lt;b&gt;• Character Canon:&lt;/b&gt; &lt;i&gt;Mad Max&lt;/i&gt;&lt;br /&gt;&lt;b&gt;• Canon Point:&lt;/b&gt; Just post-&lt;i&gt;Mad Max: Fury Road&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;• Character History:&lt;/b&gt; &lt;br /&gt;&lt;br /&gt;&lt;details&gt;&lt;summary&gt;&lt;u&gt;Abbreviated (lol) history here:&lt;/u&gt;&lt;/summary&gt;&lt;blockquote&gt;&lt;i&gt;CW: animal death, torture, forced marriage&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;A young police officer for the Main Force Patrol, Max Rockatansky serves as one of Australia’s last lines of defense against an increasingly lawless dystopian world. Putting his legendary driving skills to use in pursuit of justice, Max helps protect the innocent by keep marauding biker gangs at bay. Plagued by nightmares and dark thoughts about his use of violence, Max nevertheless maintains his status as the MFP’s finest officer. But when his friend and fellow officer Goose becomes bedridden and disfigured by Toecutter’s gang in an act of retaliation, a terrified Max resigns from his post, taking his family with him to live out a quiet life in the countryside. Stalked by the same gang that killed Goose, Max’s wife and young son are run down and killed in an act of violence that will take Max from badge-wearing lawman to embittered sole survivor. Hellbent on revenge, Max steals the MFP’s supercharged prototype cop car, the Pursuit Special, and hunts down every last gang member, leaving the last handcuffed to a burning car with one, awful choice: either saw off his foot to escape the cuffs, or die when the car’s gas tank explodes. Driving away before he’s able to see his handiwork, Max leaves, never to return.&lt;br /&gt;&lt;br /&gt;In the years that follow, society crumbles. Pandemics, oil wars, and nuclear war eventually turn the earth into a post-apocalyptic landscape - the Wasteland - with remaining souls doing anything and everything to survive. &lt;br /&gt;&lt;br /&gt;Three years later, Max, now traveling with a blue heeler simply called Dog, lives out of his Interceptor modified to carry extra fuel. While battling marauding bikers for petrol, Max meets a traveling gyrocopter captain, who leads him to an oil refinery run by peaceful settlers. Where he begins this adventure looking to make a simple trade - his help in exchange for fuel - the ensuing war between the marauding barbarians and the settlers soon draws Max in. Leading a heroic charge into the barbarians, Max loses his dog, his car, and nearly his life while the settlers make a safe getaway.&lt;br /&gt;&lt;br /&gt;Fifteen years later, the landscape has changed completely, turning into an endless expanse of featureless desert. A hardened desert wanderer, Max follows a thief to a large settlement called Bartertown. He offers himself as a mercenary to its dominatrix leader, but is soon cast out into the Wasteland when he’s unable to hold up his end of the deal. In the desert, Max is rescued by a tribe of lost children, who take to him as a prophesied leader. A long suffering Max eventually helps the children rescue a former Bartertown villain, and battle its leader Aunty Entity in another brutal road war. The children fly safely away in a small aircraft while Max, spared by Entity, must start over once again with little more than his life.&lt;br /&gt;&lt;br /&gt;Some time later, Max, in a recovered Interceptor, is run down by War Boys, then captured and taken as a blood donor at the Citadel, a fortress-like settlement ruled by vicious tyrant Immortan Joe. As Max attempts to make his escape, he is brought into a battle between Immortan Joe and his “wives,” young women forced to endure life as human livestock, led by defected Citadel commander, Furiosa. When Max convinces the women to return home, the group retake the Citadel in an epic road war that sees Immortan Joe and his army destroyed and disbanded. Having earned one another’s respect, Max and Furiosa part ways, Max disappearing into the freed Citadel crowd.&lt;/blockquote&gt;&lt;/details&gt;&lt;br /&gt;► &lt;a href="https://madmax.fandom.com/wiki/Max_Rockatansky#Biography"&gt;Full wiki history here!&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;• Character Personality:&lt;/b&gt; &lt;br /&gt;&lt;blockquote&gt;&lt;b&gt;— Positive Trait: VALIANT.&lt;/b&gt; Staying in a department of only a handful of cops in a dying society is one thing, but taking on an entire army of warboys, despots, and vehicles armed to the teeth with only a handful of his own in tow? That's bravery, baby! Max and courage come hand in hand: he is someone who will attempt the impossible, who will stand up to bad actors when he is far outnumbered, and is always the first to volunteer for a dangerous or difficult task. Willing to fight almost any opponent - in a fight to the death in the Thunderdome or not - Max never cares to consider the ways he's outmatched, always determined to find a way forward.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;— Positive Trait: RELENTLESS.&lt;/b&gt; Max's true superpower is this: no matter who or what he's up against, no matter how little there is for him to work off, he can and will find a way to achieve his ends. Pursued by a gang of gasoline-crazed lunatics? Sure. Shot in the knee? No problem. Captured, kept in a cage, and used as a human blood bag for kamikrazee cult warriors? Just another day at the office. Physically, Max can withstand anything that's thrown at him, having recovered from injuries and situations too many to name. (With scars all over his body as evidence.) But emotionally, spiritually, metaphysically? He can lose his car, his belongings, his own blood, be forced to travel the desert entirely on foot. But no matter what, he will simply not give up the ghost, fighting back with an animal strength until his dying breath.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;— Positive Trait: SELFLESS.&lt;/b&gt; While his personality these days is mostly about staying quiet, minding his business, and aggressively ignoring the plights of others, it's all a cover for the good man hidden under the surface. Self-centeredness keeps him alive out in the desert, sure, but at one time, Max used to be a lawman, a cop whose sworn duty was to protect the innocent and punish the guilty. At his core, Max is giving and noble, qualities that come out again and again during his travels. Once convinced or invested in a cause, he will put absolutely everything on the line to help, often at great cost to himself, having more than once sacrificed his most prized possession - his car - to help shepherd groups of innocents to safety. These acts are grand enough that tales of the Road Warrior's exploits have made their way across the Wasteland, and passed down through communities.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;— Negative Trait: ANTISOCIAL AND AVOIDANT.&lt;/b&gt; Generally introverted and quiet, extreme trauma has seen Max retreat even further inwards. After his closest friend is nearly killed in the line of duty, Max begins to pull away, resigning from his job to take his wife and young son to live out what he thinks is a safer existence in the countryside. This is Max's natural inclination, to find security in quiet solitude. And once his family is killed, this is exactly where he heads: right into the Wasteland to lead out a life of self-imposed isolation. It's a safety mechanism to guard himself from the pain of losing anyone else he cares about. He won't feel loss if he doesn't have anyone to lose to begin with, right? This is a pervasive inclination that's as woven into his ability to survive as anything, with Max often keeping people at arm's length to prevent attachment. &lt;br /&gt;&lt;br /&gt;&lt;b&gt;— Negative Trait: FERAL.&lt;/b&gt; In the nearly two decades since he's left everything behind, Max's intensely solitary lifestyle has driven him to the brink. No longer in contact with living people, he's nearly mute by the time he's captured in &lt;i&gt;Fury Road&lt;/i&gt;, his voice a gruff rumble from disuse, reduced to animalistic grunts and growls and using his teeth as a problem-solving tool. In the absence of words, he's more likely to use gestures, noises, or actions to communicate his feelings. It's behavior befitting a feral dog: alert, suspicious, and highly reactive. This is his fight or flight tipped into overdrive, a state of constant hyperarousal in the years-long absence of human connection. &lt;br /&gt;&lt;br /&gt;&lt;b&gt;— Negative Trait: RECKLESS.&lt;/b&gt; Dating back to his days as part of a special police task force, Max is a person who plays fast and loose with his own safety. While this is borne of a natural fearlessness, it's a quality that's gotten him injured, and can extend to the safety of others, too. Often, his objective is more important than the preservation of life or property, willing to use people or things to achieve his ends without consideration of the consequences. As his mental health has deteriorated, Max's lack of regard for himself becomes even more obvious: his desire is to drive into the Plains of Silence - a mythical place he knows probably doesn't exist - in order to find inner peace seems like a story he tells himself in lieu of actually giving up.&lt;/blockquote&gt;&lt;br /&gt;&lt;b&gt;• Character Skills:&lt;/b&gt; &lt;br /&gt;&lt;br /&gt;&lt;b&gt;— HARDENED SURVIVALIST&lt;/b&gt;: 15+ years post-apocalypse surviving nbd GIT GUD SCRUB!!&lt;br /&gt;&lt;b&gt;— WEAPONS EXPERT&lt;/b&gt;: he will kill you with a hat if he has to&lt;br /&gt;&lt;b&gt;— (VEHICLE AND MACHINE) MECHANIC&lt;/b&gt;: has also demonstrated proficiency in creating and arming explosives. normal&lt;br /&gt;&lt;b&gt;— TENACIOUS FIGHTER&lt;/b&gt;: he's like an animal&lt;br /&gt;&lt;br /&gt;&lt;b&gt;• Character Inventory:&lt;/b&gt; &lt;br /&gt;&lt;br /&gt;&lt;b&gt;— SAWN-OFF VICTOR SARASQUETA SHOTGUN&lt;/b&gt;: the preferred Max weapon of choice&lt;br /&gt;&lt;b&gt;— M83 BACKPACK RIG WITH IV TUBING&lt;/b&gt;: for when you have to carry everything you ever own with you at all times&lt;br /&gt;&lt;b&gt;— GERBER MARK II KNIFE&lt;/b&gt;: hell yeah boot knife!&lt;br /&gt;&lt;br /&gt;&lt;b&gt;• Important Notes:&lt;/b&gt; Years of trauma and solitary living have left Max with many symptoms of PTSD. Most notably, he suffers from a form of psychosis: he hears voices, sees visions, and can lose touch with reality. Mostly these hallucinations appear as people he's met or known, but sometimes they can come to him as visions of the near future.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;• Writing Samples:&lt;/b&gt; &lt;br /&gt;&lt;br /&gt;&lt;b&gt;— SAMPLES:&lt;/b&gt; TDM threads: &lt;a href="https://singillppl.dreamwidth.org/21737.html?thread=5350121#cmt5350121"&gt;with Furiosa&lt;/a&gt;, &lt;a href="https://singillppl.dreamwidth.org/21737.html?thread=5382633#cmt5382633"&gt;with the Operator&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="https://www.dreamwidth.org/tools/commentcount?user=pursuitspecial&amp;ditemid=1942" width="30" height="12" alt="comment count unavailable" style="vertical-align: middle;"/&gt; comments</content>
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  <entry>
    <id>tag:dreamwidth.org,2024-05-27:4184752:1597</id>
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    <title>NARRATIVE. (pacrim; interlude no. 1)</title>
    <published>2024-12-25T02:53:19Z</published>
    <updated>2025-03-25T00:02:37Z</updated>
    <dw:security>public</dw:security>
    <dw:reply-count>0</dw:reply-count>
    <content type="html">&lt;span class="cut-wrapper"&gt;&lt;span style="display: none;" id="span-cuttag___1" class="cuttag"&gt;&lt;/span&gt;&lt;b class="cut-open"&gt;(&amp;nbsp;&lt;/b&gt;&lt;b class="cut-text"&gt;&lt;a href="https://pursuitspecial.dreamwidth.org/1597.html#cutid1"&gt;create/destroy&lt;/a&gt;&lt;/b&gt;&lt;b class="cut-close"&gt;&amp;nbsp;)&lt;/b&gt;&lt;/span&gt;&lt;div style="display: none;" id="div-cuttag___1" aria-live="assertive"&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="https://www.dreamwidth.org/tools/commentcount?user=pursuitspecial&amp;ditemid=1597" width="30" height="12" alt="comment count unavailable" style="vertical-align: middle;"/&gt; comments</content>
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  <entry>
    <id>tag:dreamwidth.org,2024-05-27:4184752:1318</id>
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    <title>psl; imperatour &amp;bull; the princess biker &amp; her dog bride</title>
    <published>2024-07-02T10:40:02Z</published>
    <updated>2024-07-05T07:36:39Z</updated>
    <dw:security>public</dw:security>
    <dw:reply-count>23</dw:reply-count>
    <content type="html">&lt;b&gt;&lt;i&gt;somewhere in the wasteland, west of the salt flats...&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;small&gt;[ A black police cruiser slides across the sand, careening right into the side of a cliff wall. &lt;br /&gt;&lt;br /&gt;He was stupid. It was bad luck. He got lazy. Bound to happen.&lt;br /&gt;&lt;br /&gt;The explanations trip through his mind like a rock tumbling down a mountain. They're of no use to him, overall -- otherwise Max would spend so much of his time wallowing in the past, when the only things that really mattered anymore were what was happening now and what would be happening soon.&lt;br /&gt;&lt;br /&gt;And the awful, sad, bitter truth of it all was simply that &lt;i&gt;things happen.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;That's it. There's no other reason Max is finally caught, driven into a canyon by a pack of frenzied bikers. He knows the area well, leads some on a chase around the canyon floor, and right into some newly-fallen rocks. Armored riders go flying, bikes colliding into a heap as he whips the car around a 90 degree angle. It's not that Max is stupid or unprepared or fated to have his tires skid out, sending the car sideways into a rock face. It's just that things &lt;i&gt;happened&lt;/i&gt;, all the time, stupidly and senselessly, and it was finally Max's turn for his car to slam against the rock at speed and trap him inside.&lt;br /&gt;&lt;br /&gt;He's pulled out through the other door by his legs before his vision swims back into focus. He manages a swift heel kick to someone's jaw, and gets a shotgun blast off on another man's shoulder, though he suspects he mostly misses if the too-small spritz of blood is any indication. More hands scrabble at him, locking his legs together; when an arm circles his jaw, Max opens his mouth and bites as hard as he can. Bodies pile on him until he has no choice but to submit, chains circling his limbs and body as more and more bikes arrive.&lt;br /&gt;&lt;br /&gt;Max doesn't release the arm from between his teeth until he's pulled forcefully off, blood filling his mouth. His own probably joins it shortly after as a gun whips his cheek, sending him to the ground.&lt;br /&gt;&lt;br /&gt;A man with a voice booming over a speaker arrives when the shackles do, and Max is rolled onto his back with a booted foot to greet him. A head leans slowly into view.&lt;br /&gt;&lt;br /&gt;"Hallo," says a huge bearded man in a black and red cape, said like they're simply sitting down for supper. There's something warm and jovial to him, now that he's lowered the microphone. The man gives a little shimmy of pleasure and instantly Max feels himself wanting to panic. "Whew! Now aren't you a dogged little &lt;i&gt;fighter&lt;/i&gt;!"&lt;br /&gt;&lt;br /&gt;There's more clamoring and shouting, reports of what Max has done, the men who are injured (dead?), and the state of his car. Men begin to climb over and inside it, digging into his things. Someone clad in leathers takes his shotgun, turning it in his hands to inspect it. The biker fires a shot, very close to Max's head, whooping with laughter when he jumps in response.&lt;br /&gt;&lt;br /&gt;The sight of his only belongings being torn to shreds is the last thing Max sees before darkness envelops him.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;***&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;When Max comes to, he is being pulled somewhere else.&lt;br /&gt;&lt;br /&gt;Not just that he's now strung up by a crane on the back of what seems like a monster truck, but judging by the look of the landscape as they drive at speed, Max is also in another part of the Wasteland entirely.&lt;br /&gt;&lt;br /&gt;And the pull is the corner of his pant leg, caught in a machine churning beneath him. No, not a machine. Deep barks pierce the roar of engines, and with a start, Max realizes he's hanging atop a cage of dogs, teased by the prospect of a fresh, bloody meal hanging just above them. He pulls his legs closer, out of the immediate reach of jaws, relieved to find his calves intact.&lt;br /&gt;&lt;br /&gt;Then there's the smell. A strong, pervasive odor of something poisonous. It's gas, he realizes, and not just from exhaust.&lt;br /&gt;&lt;br /&gt;Not good. ]&lt;/small&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="https://www.dreamwidth.org/tools/commentcount?user=pursuitspecial&amp;ditemid=1318" width="30" height="12" alt="comment count unavailable" style="vertical-align: middle;"/&gt; comments</content>
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  <entry>
    <id>tag:dreamwidth.org,2024-05-27:4184752:666</id>
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    <title>OPEN POST.</title>
    <published>2024-06-04T11:49:17Z</published>
    <updated>2025-05-03T10:48:52Z</updated>
    <dw:security>public</dw:security>
    <dw:reply-count>174</dw:reply-count>
    <content type="html">&lt;div class="optout" style="margin:0 auto;max-width:750px;font-family:Roboto Condensed,helvetica,arial,sans-serif;font-size:16px;color:#999;line-height:1.6;padding:50px;"&gt;&lt;div style="margin: auto; text-align: center; max-width: 400px;"&gt;
&lt;div style="background: #000; font: tahoma; margin: 12px; border: #AA1B05 8px solid; display: inline-block;"&gt;&lt;img src="https://64.media.tumblr.com/77aa2c444a9cc76329d9fa62ed07e9a0/e82863735a3ed2f9-1e/s540x810/ade6b45e2bdfc5ce8d5e0f71e05d7f18f0b89d1e.gif" style="max-width: 100%;" /&gt;&lt;div style="font: 10px arial; letter-spacing: 1px; padding: 7px 10px; #999;"&gt;TEXT OVERFLOW ⁞ STARTERS ⁞ TOP LEVELS ⁞ ETC&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="https://www.dreamwidth.org/tools/commentcount?user=pursuitspecial&amp;ditemid=666" width="30" height="12" alt="comment count unavailable" style="vertical-align: middle;"/&gt; comments</content>
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    <id>tag:dreamwidth.org,2024-05-27:4184752:508</id>
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    <title>GENERAL INFO/PERMISSIONS.</title>
    <published>2024-05-28T10:01:21Z</published>
    <updated>2025-04-05T11:56:37Z</updated>
    <dw:security>public</dw:security>
    <dw:reply-count>1</dw:reply-count>
    <content type="html">&lt;center&gt;&lt;span class="cut-wrapper"&gt;&lt;span style="display: none;" id="span-cuttag___1" class="cuttag"&gt;&lt;/span&gt;&lt;b class="cut-open"&gt;(&amp;nbsp;&lt;/b&gt;&lt;b class="cut-text"&gt;&lt;a href="https://pursuitspecial.dreamwidth.org/508.html#cutid1"&gt;Where must we go... we who wander this Wasteland in search of our better selves?&lt;/a&gt;&lt;/b&gt;&lt;b class="cut-close"&gt;&amp;nbsp;)&lt;/b&gt;&lt;/span&gt;&lt;div style="display: none;" id="div-cuttag___1" aria-live="assertive"&gt;&lt;/div&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="https://www.dreamwidth.org/tools/commentcount?user=pursuitspecial&amp;ditemid=508" width="30" height="12" alt="comment count unavailable" style="vertical-align: middle;"/&gt; comments</content>
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